From June-September 2019, I worked as sole intern at Tactile, a Seattle/Boston based high-touch design consultancy that specializes in industrial and UX design.
Over the course of those 4 months I contributed to at least 6 real projects for their clients, and was given tasks that would be given to a junior designer. Tactile's amazing team of industrial, UX, and graphic designers and mechanical engineers served as incredible mentors and took the time to help guide me and answer my questions.
Industrial Design Internship
Summer 2019 | 4 months | 6+ projects
Independent and collaborative work
My tasks: research, problem framing, ideation, quick-fail prototyping, CMF sourcing + decision making, SolidWorks modeling, rendering, photography + planning, alpha phase development
"Understanding and forming relationships is the foundation for good design."
Work I was engaged in that is already published or made available to the public.
The UX designers that designed the digital interaction for the now award winning digital level that Tactile designer for Milwaukee Tools came to me early on in my internship for one of my first solo tasks. After showing me some sketches, I was tasked with creating a series of example images of abstracted real world constructions interacting with the level.
Constructing "shadow" stencils, setting up mockups, testing colors and backgrounds, testing camera angles, determining how many and what type of lights to use, and establishing the challenges we would face during the professional shoot were all part of the process I was in charge of.
Round 1 Attempts
First attempts involved a good amount of messiness and finesse.
Quick color edits helped my team decide what color to take the finals images on.
The final image taken by a studio photographer was featured on Tactile's website and as the cover photo for award announcements.